|_repulsionTree|'''[[Component:RepulsionTreeSimulator|RepulsionTreeSimulator]]'''|TypeAdv2=true| The repulsion tree used to arrange the orbs in the menu.
|_linesMesh|{{RootFieldType|DriveRef`1|[[Component:MultiSegmentMesh|MultiSegmentMesh]]}}|TypeAdv3=true| A multi segment mesh used to create the selection and indication visuals.
|WorldOrbTouched:[[Type:Action`2|Action`2]]<[[Component:WorldOrb|WorldOrb]], [[Type:TouchEventInfo|TouchEventInfo]]>|[[Type:Action`2|Action`2]]<[[Component:WorldOrb|WorldOrb]], [[Type:TouchEventInfo|TouchEventInfo]]>|true| Handles when a world orb is touched for switching to it.
|WorldOrbLongPressed:[[Type:Action`1|Action`1]]<[[Component:WorldOrb|WorldOrb]]>|[[Type:Action`1|Action`1]]<[[Component:WorldOrb|WorldOrb]]>|true| Handles when a world orb is long touched to bring up options.
}}
}}
== Behavior ==
== Usage ==
Can be brought up through the legacy world switcher option in the legacy settings options.
== Examples ==
== Examples ==
Used as part of the old systems older platforms had.
This is a userspace component — you cannot attach it anywhere but the userspace. Messing with the userspace can be fun, but it is not recommended as you risk messing your dash up if you don't know what you're doing.
This article describes a feature marked as legacy—this usually means there's a newer, better alternative. Legacy features might not be removed but they will not be updated, and the team will not provide any support for them.