ProtoFlux:To String: Difference between revisions

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[[Category:ProtoFlux:Strings]]
{{#Invoke:ProtoFlux|GenerateUI
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File:Protoflux_example_to_string_2.webp|Four examples of converting various objects to string. Note how, in general, the output matches what the display node outputs.
File:Protoflux_example_to_string_2.webp|Four examples of converting various objects to string. Note how, in general, the output matches what the display node outputs.
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[[Category:ProtoFlux:Strings]]

Revision as of 07:39, 14 January 2024

To String
V
*
Format
FormatProvider
Strings

Usage

You can use this node for turning values into strings, even an object. Turning an object into a string is useful for taking what you see in a display node for a value directly into a string object. You can also use this for huds, like turning your FPS into text for a display, or readouts of objects or values.

Inputs

V (Generic)

The value to turn into a string.

Format (String)

A Composite Format String.

FormatProvider (IFormatProvider)

The locale to use for the output. Defaults to the invariant culture.

Outputs

* (String)

The value as a string following the format.

Examples