Component:CircleAligner: Difference between revisions

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== Related Issues ==
== Related Issues ==
[https://github.com/Neos-Metaverse/NeosPublic/issues/2354 #2354 - Add the LerpSpeed property to all aligner components]


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Revision as of 22:31, 24 February 2024


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Component image 
Circle Aligner component as seen in the Scene Inspector


The CircleAligner component is used to position a list of slots in a circle.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
AutoAddChildren Bool Controls whether slots below this component's slot in the hierarchy are automatically added to _targets
Axis Float3 The axis around which the slots will be aligned.
Radius Float The radius of the circle that the slots will be positioned on.
Offset Float Offsets the starting position of the circle.
Arc Float 360 by default. If smaller, the slots will only fill that section of a circle. Likewise, if it is larger than 360, the slots will wrap around the circle multiple times.
FillWholeArc Bool If true, the last slot will be at the very end of the arch, otherwise there will be a gap after the last slots.
RotationOffset Float An offset, in degrees, that is applied to the rotation of the target slots.
Items SyncList<Item> The list of slots to be aligned.

Usage

Examples

Related Issues

Related Components