Component:Wobbler4D: Difference between revisions

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m ProbablePrime moved page Wobbler4D (Component) to Component:Wobbler4D: Creating component Namespace
Automated: update Fields
Line 11: Line 11:
== Fields ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|_target|IField`1|TypeString0=IField<float4>|
|Target|{{RootFieldType|FieldDrive`1|[[Type:Float4|Float4]]}}|TypeAdv0=true|
|_baseValue|Float4|
|Offset|Float4|
|_speed|Float4|
|Speed|Float4|
|_magnitude|Float4|
|Magnitude|Float4|
|_seed|Float4|
|Seed|Float4|
}}
}}



Revision as of 21:26, 3 March 2024


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Component image 
Wobbler 4D component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
Target field drive of Float4
Offset Float4
Speed Float4
Magnitude Float4
Seed Float4

Usage

Examples

Related Components