m ProbablePrime moved page ThresholdMaterial (Component) to Component:ThresholdMaterial: Creating component Namespace |
Automated: update component fields |
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|StencilReadMask|Byte| | |StencilReadMask|Byte| | ||
|RenderQueue|Int| | |RenderQueue|Int| | ||
|_shader| | |_shader|{{RootFieldType|AssetRef`1|[[Type:Shader|Shader]]}}|TypeAdv10=true| | ||
|Threshold|Float| | |Threshold|Float| | ||
|Transition|Float| | |Transition|Float| |
Revision as of 09:22, 1 March 2024
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Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | |
Rect
|
Rect | |
RectClip
|
Bool | |
ColorMask
|
ColorMask | |
StencilComparison
|
StencilComparison | |
StencilOperation
|
StencilOperation | |
StencilID
|
Byte | |
StencilWriteMask
|
Byte | |
StencilReadMask
|
Byte | |
RenderQueue
|
Int | |
_shader
|
Shader | |
Threshold
|
Float | |
Transition
|
Float | |
BlendMode
|
BlendMode | |
Sidedness
|
Sidedness | |
ZWrite
|
ZWrite | |
ZTest
|
ZTest |