ProtoFlux:On Destroy: Difference between revisions

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On Destroy is a ProtoFlux node that sends an impulse out of Trigger whenever the node is destroyed.
The '''On Destroy''' node sends an impulse out of Trigger whenever the node is destroyed.
This can sometimes not fire code the way you want, since the code after the node may have already been destroyed. It is better practice to use [[ProtoFlux:On Destroying|On Destroying]].
This can sometimes not fire code the way you want, since the code after the node may have already been destroyed. It is better practice to use [[ProtoFlux:On Destroying|On Destroying]].



Latest revision as of 21:03, 3 July 2024

On Destroy
OnlyHost
Trigger
Events

The On Destroy node sends an impulse out of Trigger whenever the node is destroyed. This can sometimes not fire code the way you want, since the code after the node may have already been destroyed. It is better practice to use On Destroying.

Inputs

OnlyHost (bool)

Checks the event on the host rather than on everyone.

Outputs

Trigger (Call)

Sends an Impulse when the node is destroyed.

Examples