ProtoFlux:Debug Line: Difference between revisions

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Debug Line is a ProtoFlux node that creates a line going between Point0 to Point1 in global space. The visual will appear under the [[Root]] of a world.
Debug Line is a ProtoFlux node that creates a line going between Point0 to Point1 in global space. The visual will appear under the [[Root]] of a world. In most cases, the debug visuals will be drawn over most materials, letting you see them easily.


This is useful for Vector debugging.
This is useful for Vector debugging.

Latest revision as of 22:04, 22 May 2024

Debug Line
*
Next
Point0
Point1
Color
Radius
Duration
Debug

Debug Line is a ProtoFlux node that creates a line going between Point0 to Point1 in global space. The visual will appear under the Root of a world. In most cases, the debug visuals will be drawn over most materials, letting you see them easily.

This is useful for Vector debugging.

See also: Coordinate spaces

Inputs

* (Call)

Create the Line debug visual with the given parameters.

Point0 (float3)

The first point of the line visual in global space.

Point1 (float3)

The second point of the line visual in global space.

Color (colorX)

The color the visual should be.

Radius (float)

The distance from the center line to the outside edge in meters.

Duration (float)

How long the visual should appear in seconds.

Outputs

Next (Continuation)

Fires after * (Call) has been called and the visual was created.

Examples