|Callback|{{RootFieldType|SyncDelegate`1|[[Type:Action`1|Action`1]]<A>}}|TypeAdv1=true| The [[Sync Delegate]] to call and get a value for.
}}
}}
== Behavior ==
== Examples ==
== Examples ==
Can be used to call a {{RootFieldType|SyncDelegate`1|[[Type:Action`1|Action`1]]<A>}} (an action that takes a value type) and give it
== See Also ==
== See Also ==
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[[Category:Components{{#translation:}}|Callback Value Argument`1]]
[[Category:Components{{#translation:}}|Callback Value Argument`1]]
[[Category:Generic Components{{#translation:}}|Callback Value Argument`1]]
[[Category:Generic Components{{#translation:}}|Callback Value Argument`1]]
[[Category:ComponentStubs]]
Revision as of 18:11, 19 October 2024
Component image
Callback Value Argument`1 component as seen in the Scene Inspector
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
This isn't very often used by the user, since there aren't many Sync Delegates in the game that match this component's requirements.