Grammer fix. |
Updated description of node for more clarity on how it actually works. |
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The <code>Is Character Controller</code> node takes in a reference to an ICollider and returns if that ICollider is | The <code>Is Character Controller</code> node takes in a reference to an ICollider and returns if that ICollider is labeld as character controller type and the character controller has a simulating user in the same slot. For more information on the Character Controller Component, click [[Component:CharacterController|here]]. | ||
== Inputs == | == Inputs == |
Revision as of 19:33, 13 April 2024
Is Character Controller
Physics
The Is Character Controller
node takes in a reference to an ICollider and returns if that ICollider is labeld as character controller type and the character controller has a simulating user in the same slot. For more information on the Character Controller Component, click here.
Inputs
Collider (ICollider)
The Collider we want to check if it is a character controller.
Outputs
* (bool)
The result if it is a character controller or not.