ProtoFlux:Is Character Controller: Difference between revisions

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Grammer fix.
Updated description of node for more clarity on how it actually works.
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The <code>Is Character Controller</code> node takes in a reference to an ICollider and returns if that ICollider is a character controller. For more information on the Character Controller Component, click [[Component:CharacterController|here]].
The <code>Is Character Controller</code> node takes in a reference to an ICollider and returns if that ICollider is labeld as character controller type and the character controller has a simulating user in the same slot. For more information on the Character Controller Component, click [[Component:CharacterController|here]].


== Inputs ==
== Inputs ==

Revision as of 19:33, 13 April 2024

Is Character Controller
Collider
*
Physics

The Is Character Controller node takes in a reference to an ICollider and returns if that ICollider is labeld as character controller type and the character controller has a simulating user in the same slot. For more information on the Character Controller Component, click here.

Inputs

Collider (ICollider)

The Collider we want to check if it is a character controller.

Outputs

* (bool)

The result if it is a character controller or not.