Created the page for the Set Character Gravity node. |
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The <code>Set Character Gravity</code> node takes in a character controller reference and a target gravity, then sets the gravity on the | The <code>Set Character Gravity</code> node takes in a [[Component:CharacterController|character controller]] reference and a target gravity, then sets the gravity on the [[Slot]] containing the character controller component. | ||
== Inputs == | == Inputs == |
Latest revision as of 17:02, 16 April 2024
Set Character Gravity
Physics
The Set Character Gravity
node takes in a character controller reference and a target gravity, then sets the gravity on the Slot containing the character controller component.
Inputs
* (Call)
Calls from an impulse to set the gravity for this character controller.
Gravity (float3)
The gravity to set for this character controller.
Character (Character Controller)
The character controller reference.
Outputs
Next (Continuation)
Continues execution from here.