m who was the moron that said the output was a char and not a string (it's me, I'm the moron) |
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From UTF32 is a ProtoFlux node that transforms a | From UTF32 is a ProtoFlux node that transforms a UTF32 codepoint into its respective UTF32 character. | ||
== Inputs == | == Inputs == | ||
=== UTF32 ([[Type: | === UTF32 ([[Type:int|int]]) === | ||
The Unicode codepoint, as decimal, to convert. | The Unicode codepoint, as decimal, to convert. | ||
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== Outputs == | == Outputs == | ||
=== * ([[Type: | === * ([[Type:string|string]]) === | ||
The resulting converted character. If the input does not reside within valid Unicode codepoints, a null string will be outputted. Note that the output of this will not always containe one singular <code>char</code>, | The resulting converted character. If the input does not reside within [https://en.wikipedia.org/wiki/Unicode#Codespace_and_code_points valid Unicode codepoints], a null string will be outputted. | ||
Note that the output of this will not always containe one singular <code>char</code>. Specifically, when the input extends past the [https://en.wikipedia.org/wiki/Plane_(Unicode)#Basic_Multilingual_Plane Basic Multilingual Plane], two surrogate <code>char</code>s will be present. | |||
== Examples == | == Examples == |
Revision as of 18:50, 28 April 2024
From UTF32
Characters
From UTF32 is a ProtoFlux node that transforms a UTF32 codepoint into its respective UTF32 character.
Inputs
UTF32 (int)
The Unicode codepoint, as decimal, to convert.
Outputs
* (string)
The resulting converted character. If the input does not reside within valid Unicode codepoints, a null string will be outputted.
Note that the output of this will not always containe one singular char
. Specifically, when the input extends past the Basic Multilingual Plane, two surrogate char
s will be present.
Examples
-
Examples of the From UTF32 node and To UTF32 node, showcasing existing characters, valid but nonexistent characters, and invalid codepoints.