|HapticPoints|{{RootFieldType|SyncList`1|[[#TaggedHapticPoint|TaggedHapticPoint]]}}|TypeAdv2=true| A list of haptic points with tags and where they go.
}}
}}
== Behavior ==
== TaggedHapticPoint ==
{{Table TypeFields
|HapticTag|String| The tag the haptic device needs to be put here.
|HapticPointRoot|Slot| Where to put the haptic sampler for the device.
}}
== Usage ==
By frooxius:
* Full body avatars are automatically instrumented with this component
* You can define list of Slots with associated HapticTag on this component, which determine where will haptic points be mapped to
* You can specify that haptic devices (e.g. GigglePuck) can be mapped to a specific tag in the settings
== Examples ==
== Examples ==
* This gives you flexibility to customize the mapping when it doesn't fit the standard body parametrization, but it requires manual setup on the avatar to configure locations for each tag
== See Also ==
== See Also ==
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[[Category:Components{{#translation:}}|Tag Haptic Point Mapper]]
[[Category:Components{{#translation:}}|Tag Haptic Point Mapper]]
[[Category:Components With Nested Types{{#translation:}}|Tag Haptic Point Mapper]]
[[Category:Components With Nested Types{{#translation:}}|Tag Haptic Point Mapper]]
[[Category:ComponentStubs]]
Revision as of 17:40, 7 February 2025
Component image
Tag Haptic Point Mapper component as seen in the Scene Inspector
The TagHapticPointMapper allows for defining custom mapping on avatars.
Full body avatars are automatically instrumented with this component
You can define list of Slots with associated HapticTag on this component, which determine where will haptic points be mapped to
You can specify that haptic devices (e.g. GigglePuck) can be mapped to a specific tag in the settings
Examples
This gives you flexibility to customize the mapping when it doesn't fit the standard body parametrization, but it requires manual setup on the avatar to configure locations for each tag