Full body avatars are automatically instrumented with this component
You can define list of Slots with associated HapticTag on this component, which determine where will haptic points be mapped to
You can specify that haptic devices (e.g. GigglePuck) can be mapped to a specific tag in the settings
Examples
This gives you flexibility to customize the mapping when it doesn't fit the standard body parametrization, but it requires manual setup on the avatar to configure locations for each Tag.