Category:ProtoFlux:Math:Rotation: Difference between revisions

Category page
Added descriptions for this category.
Added missing node for this category.
 
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|Lerp|| Returns a interpolation of a Rotation ([[Type:floatQ|floatQ]])
|Lerp|| Returns a interpolation of a Rotation ([[Type:floatQ|floatQ]])
|Look Rotation|| Returns a Rotation ([[Type:floatQ|floatQ]]) using the forward and up directions
|Look Rotation|| Returns a Rotation ([[Type:floatQ|floatQ]]) using the forward and up directions
|Pow|| Returns a rotation ([[Type:floatQ|floatQ]]) that has been raised to a power.
|To Axis Angle|| Returns an axis and the amount of angles, using a Rotation ([[Type:floatQ|floatQ]])
|To Axis Angle|| Returns an axis and the amount of angles, using a Rotation ([[Type:floatQ|floatQ]])
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[[Category:ProtoFlux:Math]]
[[Category:ProtoFlux:Math]]

Latest revision as of 23:10, 24 July 2024

Nodes
Node Name Description
Axis Angle Returns a Rotation (floatQ) using an axis and the amount of angles
Euler Angles Allows you to convert to the XYZ Euler rotations of a Rotation (floatQ)
From Euler Allows you to convert from XYZ Euler to floatQ
From To Rotation Returns a Rotation (floatQ) using a start and end rotation point
Inverse Rotation Gives you the rotation to add to the previous rotation to make 0 rotation
Lerp Returns a interpolation of a Rotation (floatQ)
Look Rotation Returns a Rotation (floatQ) using the forward and up directions
Pow Returns a rotation (floatQ) that has been raised to a power.
To Axis Angle Returns an axis and the amount of angles, using a Rotation (floatQ)

Pages in category "ProtoFlux:Math:Rotation"

The following 8 pages are in this category, out of 8 total.