This component is usually generated by [[ProtoFlux:RayCastOne|ProtoFlux Ray Cast One Nodes]] whenever their debug mode is enabled.
This component is usually generated by [[ProtoFlux:Raycast One|ProtoFlux Raycast One Nodes]] whenever their debug mode is enabled.
== See Also ==
== See Also ==
Revision as of 19:48, 23 October 2024
Component image
Triangle Diagnostic Mesh component as seen in the Scene Inspector
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Triangle Diagnostic meshes are used to show where a triangle is in the world. This is usually used as a debug tool.
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.