The '''StandaloneRectMesh''' is a procedural wrapper to allow mesh renderer usable mesh data of any [[Type:RectMeshSource|RectMeshSource]]. The list of [[Type:RectMeshSource|RectMeshSource]]s this component can use for '''M''' is generated inside the component selector list when attaching.
Parameterized StandaloneRectMesh components are available on the component browser for [[AudioSourceWaveformMesh (Component)|Audio Source Waveform Mesh]] and [[LineGraphMesh (Component)|Line Graph Mesh]].
|Rect|Rect| The part of the generated waveform to render.
|Mesh|{{RootFieldType|(nested)|M}}|TypeAdv5=true|The mesh parameters used to render this rect mesh.
|Mesh|{{RootFieldType|(nested)|M}}|TypeAdv5=true|The mesh parameters used to render this rect mesh. Usually takes an audio clip.
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== See Also ==
== See Also ==
* Similar to [[Component:RectMesh|RectMesh]].
* Similar to [[Component:RectMesh|RectMesh]].
[[Category:Generics]]
[[Category:Generics]]
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Standalone Rect Mesh`1]]
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Standalone Rect Mesh`1]]
[[Category:Components{{#translation:}}|Standalone Rect Mesh`1]]
[[Category:Components{{#translation:}}|Standalone Rect Mesh`1]]
[[Category:ComponentStubs]]
[[Category:Generic Components{{#translation:}}|Standalone Rect Mesh`1]]
[[Category:Generic Components{{#translation:}}|Standalone Rect Mesh`1]]
Revision as of 20:38, 3 February 2025
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Component image
Standalone Rect Mesh component as seen in the Scene Inspector
The StandaloneRectMesh is a procedural wrapper to allow mesh renderer usable mesh data of any RectMeshSource. The list of RectMeshSources this component can use for M is generated inside the component selector list when attaching.
If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes.
the bounding box this component should say it has when OverrideBoundingBox is enabled. Useful for bounding box calculations with Flux, or changing the selection box for this component when rendered.