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|Source|LegacyParticleAnimationType| | |Source|LegacyParticleAnimationType| | ||
|Target|{{RootFieldType|FieldDrive`1|[[Type:TextureSheetAnimationType|TextureSheetAnimationType]]}}|TypeAdv1=true| | |Target|{{RootFieldType|FieldDrive`1|[[Type:TextureSheetAnimationType|TextureSheetAnimationType]]}}|TypeAdv1=true| | ||
|AnimationTiles|{{RootFieldType|RelayRef`1|[[Type:IValue`1|IValue`1]]<[[Type:Int2|Int2]]>}}|TypeAdv2=true| | |||
|AnimationEnabled|{{RootFieldType|FieldDrive`1|[[Type:Bool|Bool]]}}|TypeAdv3=true| | |||
}} | }} | ||
== Usage == | == Usage == |
Revision as of 06:02, 17 March 2025
Component image File:LegacyAnimationTypeAdapterComponent.pngLegacy Animation Type Adapter component as seen in the Scene Inspector
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Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Source
|
LegacyParticleAnimationType | |
Target
|
field drive of TextureSheetAnimationType | |
AnimationTiles
|
direct RelayRef`1<IValue`1<Int2>> | |
AnimationEnabled
|
field drive of Bool |