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|Name=Vibration Device Relay | |Name=Vibration Device Relay | ||
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The '''VibrationDeviceRelay''' component recieves haptics events and relays them to other vibration recievers. | |||
== | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|TargetComponent|IVibrationDeviceComponent| | |TargetComponent|IVibrationDeviceComponent| The component to relay the vibration event to. | ||
|DynamicLookupTarget|Slot| | |DynamicLookupTarget|Slot| The slot to look for components in to send the vibration event to. | ||
}} | }} | ||
== | == Usage == | ||
Attach to a slot like the hands or other slots that can recieve haptics, then specify a target or component that the vibrations should be relayed to. | |||
== Examples == | == Examples == | ||
Could be used for a user haptics share system. | |||
== See Also == | == See Also == | ||
* [[Haptics]] | |||
[[Category:Components:Uncategorized{{#translation:}}|Vibration Device Relay]] | [[Category:Components:Uncategorized{{#translation:}}|Vibration Device Relay]] | ||
[[Category:Components{{#translation:}}|Vibration Device Relay]] | [[Category:Components{{#translation:}}|Vibration Device Relay]] | ||
Latest revision as of 01:05, 4 May 2025
Component image 
Vibration Device Relay component as seen in the Scene Inspector

The VibrationDeviceRelay component recieves haptics events and relays them to other vibration recievers.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
TargetComponent
|
IVibrationDeviceComponent | The component to relay the vibration event to. |
DynamicLookupTarget
|
Slot | The slot to look for components in to send the vibration event to. |
Usage
Attach to a slot like the hands or other slots that can recieve haptics, then specify a target or component that the vibrations should be relayed to.
Examples
Could be used for a user haptics share system.