|Target|{{RootFieldType|FieldDrive`1|[[Type:Float|Float]]}}|TypeAdv0=true| The light intensity field to drive.
|Value|Float|
|Value|Float| The original value in which to convert.
|Profile|ColorProfile|
|Profile|ColorProfile| Which color profile to convert to when converting <code>Value</code>.
}}
}}
== Behavior ==
== Usage ==
Do not use in new content.
== Examples ==
== Examples ==
Used in legacy content to convert old lights to the new color system.
== See Also ==
== See Also ==
* [[Component:Light]]
[[Category:Components:Uncategorized{{#translation:}}|Light Intensity Field Adapter]]
[[Category:Components:Uncategorized{{#translation:}}|Light Intensity Field Adapter]]
[[Category:Components{{#translation:}}|Light Intensity Field Adapter]]
[[Category:Components{{#translation:}}|Light Intensity Field Adapter]]
[[Category:ComponentStubs]]
Latest revision as of 17:09, 1 June 2025
This article describes a feature marked as legacy—this usually means there's a newer, better alternative. Legacy features might not be removed but they will not be updated, and the team will not provide any support for them.
Component image
Light Intensity Field Adapter component as seen in the Scene Inspector
The Light Intensity Field Adapter component is used to convert the light intensity from migrated content to the new color space system.