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|Name=Rendering Quality Settings | |Name=Rendering Quality Settings | ||
}} | }} | ||
See [[Settings]]. | |||
== | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|PerPixelLights|Int| | |PerPixelLights|Int| How many lights can affect a single pixel on screen. | ||
|ShadowCascades|ShadowCascadeMode| | |ShadowCascades|ShadowCascadeMode| How many shadows can be affecting an area. | ||
|ShadowResolution|ShadowResolutionMode| | |ShadowResolution|ShadowResolutionMode| The max resolution allowed for shadows. | ||
|ShadowDistance|Float| | |ShadowDistance|Float| The max distance to render shadows from the camera. | ||
|SkinWeightMode|SkinWeightMode| | |SkinWeightMode|SkinWeightMode| How many skin weights to allow for skinned mesh renderers. | ||
}} | }} | ||
== | == Usage == | ||
See [[Settings]]. | |||
== Examples == | == Examples == | ||
See [[Settings]]. | |||
== See Also == | == See Also == | ||
* [[Settings]] | |||
[[Category:Components:Uncategorized{{#translation:}}|Rendering Quality Settings]] | [[Category:Components:Uncategorized{{#translation:}}|Rendering Quality Settings]] | ||
[[Category:Components{{#translation:}}|Rendering Quality Settings]] | [[Category:Components{{#translation:}}|Rendering Quality Settings]] | ||
Latest revision as of 03:24, 1 August 2025
Component image 
Rendering Quality Settings component as seen in the Scene Inspector

See Settings.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
PerPixelLights
|
Int | How many lights can affect a single pixel on screen. |
ShadowCascades
|
ShadowCascadeMode | How many shadows can be affecting an area. |
ShadowResolution
|
ShadowResolutionMode | The max resolution allowed for shadows. |
ShadowDistance
|
Float | The max distance to render shadows from the camera. |
SkinWeightMode
|
SkinWeightMode | How many skin weights to allow for skinned mesh renderers. |
Usage
See Settings.
Examples
See Settings.