The '''Texture3DAssetMetadata''' component is able to retrieve the 3D texture data like size, memory, and format usually seen at the bottom of an inspector on a particular component as usable values.
The '''Texture3DAssetMetadata''' component is able to retrieve the [[Texture3D|3D texture]] data like size, memory, and format usually seen at the bottom of an inspector on a particular component as usable values.
== Usage ==
== Usage ==
Latest revision as of 22:01, 19 October 2025
Component image
Texture 3D Asset Metadata component as seen in the Scene Inspector
The Texture3DAssetMetadata component is able to retrieve the 3D texture data like size, memory, and format usually seen at the bottom of an inspector on a particular component as usable values.
The variant of Texture that has been loaded, which can be different on a client due to graphics settings or variants are being calculated on the cloud.