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== Intoduction == | == Intoduction == | ||
The '''ButtonActionTrigger''' component is used for triggering C# [[ | The '''ButtonActionTrigger''' component is used for triggering C# [[Type:Action|actions]] (not to be confused with [[Type:Impulse|impulses]]) using [[Button (Component)| UIX Buttons]] or [[LegacyButton (Component)|Legacy Buttons]]. | ||
It must be a child of the same slot as a button in order to be bound to it. | It must be a child of the same slot as a button in order to be bound to it. | ||
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== Behavior == | == Behavior == | ||
This component allows you to trigger [[ | This component allows you to trigger [[Type:Action|actions]] on some special components, such as the [[RandomObjectSpawner (Component)| Random Object Spawner component]], by dragging the reference to the target action into a trigger slot (such as <code>OnPressed</code>) | ||
== Examples == | == Examples == | ||
== Related Components == | == Related Components == |
Revision as of 18:34, 18 January 2024
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Component image
Intoduction
The ButtonActionTrigger component is used for triggering C# actions (not to be confused with impulses) using UIX Buttons or Legacy Buttons.
It must be a child of the same slot as a button in order to be bound to it.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
OnPressed
|
Action | Triggered when the button is pressed |
OnPressing
|
Action | Triggered when the button is pressed, before the OnPressed event
|
OnReleased
|
Action | Triggered when the button is released |
Behavior
This component allows you to trigger actions on some special components, such as the Random Object Spawner component, by dragging the reference to the target action into a trigger slot (such as OnPressed
)