m type not types |
m ProbablePrime moved page DynamicField`1 (Component) to Component:DynamicField`1: Creating component Namespace |
(No difference)
|
Revision as of 06:30, 20 January 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image 
DynamicField`1 component as seen in the Scene Inspector

Intoduction
The DynamicField`1 component points at a field containing a value type. The value of the its variable is whatever the field contains, and the field will be updated if the variable is written to.
For demonstration purposes, this component is shown with a float type.
Usage
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
VariableName
|
String | The name of the dynamic variable to be used |
TargetField
|
IField<T> | The field that will be used as the dynamic variable's value |
OverrideOnLink
|
Bool | If true, the value of the field will be written when this component is moved into a new space |