ProtoFlux:Pause: Difference between revisions

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[[Catgeory:ProtoFlux:Media]]
[[Category:ProtoFlux:Media]]

Revision as of 17:39, 9 February 2024

Pause
*
Next
Target
Media

Pause is a ProtoFlux node that pauses the provided Target (IPlayable) when * (Call) is called. Pause doesn't change the current Position Output, it essentially sets Is Playing Output to false.

Inputs

* (Call)

Impulse this to pause the provided Target (IPlayable)

Target (IPlayable)

The IPlayable to pause.

Outputs

Next (Continuation)

Sends an impulse after * (Call) was called and it was successfully paused.

Examples