| Node Name | Description | 
|---|---|
| ClipLength | Tells you how long a IPlayable is in seconds. | 
| IsLooped | Tells you if a IPlayable is looped. | 
| IsPlaying | Tells you if a IPlayable is playing. | 
| NormalizedPosition | Tells you the percentage from 0 to one a IPlayable is at on the timeline. | 
| Pause | Pauses a IPlayable. | 
| Play | Plays a IPlayable. | 
| PlayandWait | Plays a IPlayable and sends a Call when done. | 
| PlaybackDrive | Forces a SyncPlayback to play at the speed or position provided. | 
| PlaybackState | Provides info on a IPlayable's playback like if it is looped or playing to name two. | 
| Position | Tells a IPlayable's current position in seconds. | 
| Resume | Tells a IPlayable to continue playing. | 
| SetLoop | Sets if a IPlayable should loop upon a Call to the inputted bool. | 
| SetNormalizedPosition | Sets the percentage from 0 to one a IPlayable is at on the timeline. | 
| SetPosition | Sets a IPlayable's position in seconds on the timeline. | 
| SetSpeed | sets the playback speed of a IPlayable. | 
| ShiftPosition | Skips forwards or backwards a IPlayable's timeline by X seconds. | 
| Speed | Tells you the speed a IPlayable is playing at currently. | 
| Stop | Stops a IPlayable upon Call. | 
| Toggle | Resumes a IPlayable if stopped, and Pauses a IPlayable if Playing. | 
| Wait | When an Impulse is Recieved, it will fire the continue when the IPlayable is finished. | 
Pages in category "ProtoFlux:Media"
The following 20 pages are in this category, out of 20 total.
