Component:BezierTubeMesh: Difference between revisions

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m ProbablePrime moved page BezierTubeMesh (Component) to Component:BezierTubeMesh: Creating component Namespace
Automated: update component fields
Line 14: Line 14:
|OverrideBoundingBox|Bool|
|OverrideBoundingBox|Bool|
|OverridenBoundingBox|BoundingBox|
|OverridenBoundingBox|BoundingBox|
|Profile|ColorProfile|
|Radius|Float|
|Radius|Float|
|Points|SyncCurve`1|TypeString4=SyncCurve<float3>|
|Points|{{RootFieldType|SyncCurve`1|[[Type:Float3|Float3]]}}|TypeAdv5=true|
|SegmentPoints|Int|
|SegmentPoints|Int|
|StepsPerUnitLength|Int|
|StepsPerUnitLength|Int|

Revision as of 10:00, 1 March 2024


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Component image 
Bezier Tube Mesh component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
OverrideBoundingBox Bool
OverridenBoundingBox BoundingBox
Profile ColorProfile
Radius Float
Points direct SyncCurve`1<Float3>
SegmentPoints Int
StepsPerUnitLength Int

Usage

Examples

Related Components