Component:LightningMesh: Difference between revisions

From Resonite Wiki
m ProbablePrime moved page LightningMesh (Component) to Component:LightningMesh: Creating component Namespace
Automated: update component fields
Line 14: Line 14:
|OverrideBoundingBox|Bool|
|OverrideBoundingBox|Bool|
|OverridenBoundingBox|BoundingBox|
|OverridenBoundingBox|BoundingBox|
|Profile|ColorProfile|
|Seed|Int|
|Seed|Int|
|Points|Int|
|Points|Int|
Line 22: Line 23:
|Point0|Float3|
|Point0|Float3|
|Point1|Float3|
|Point1|Float3|
|StrikeLevels|SyncList`1|TypeString11=SyncList<StrikeProperties>|
|StrikeLevels|{{RootFieldType|SyncList`1|[[Type:StrikeProperties|StrikeProperties]]}}|TypeAdv12=true|
}}
}}



Revision as of 10:00, 1 March 2024


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Component image 
Lightning Mesh component as seen in the Scene Inspector


Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
HighPriorityIntegration Bool
OverrideBoundingBox Bool
OverridenBoundingBox BoundingBox
Profile ColorProfile
Seed Int
Points Int
Topology Topology
Shading Shading
Ends Ends
DualSided Bool
Point0 Float3
Point1 Float3
StrikeLevels list of StrikeProperties

Usage

Examples

Related Components