StrikeProperties nested type |
Automated: update Fields, Categories |
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[[Category:Components{{#translation:}}|Lightning Mesh]] | [[Category:Components{{#translation:}}|Lightning Mesh]] | ||
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Lightning Mesh]] | [[Category:Components:Assets:Procedural Meshes{{#translation:}}|Lightning Mesh]] | ||
[[Category:Components With Nested Types]] | [[Category:Components With Nested Types{{#translation:}}|Lightning Mesh]] |
Revision as of 19:24, 3 March 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | |
OverrideBoundingBox
|
Bool | |
OverridenBoundingBox
|
BoundingBox | |
Profile
|
ColorProfile | |
Seed
|
Int | |
Points
|
Int | |
Topology
|
Topology | |
Shading
|
Shading | |
Ends
|
Ends | |
DualSided
|
Bool | |
Point0
|
Float3 | |
Point1
|
Float3 | |
StrikeLevels
|
list of StrikeProperties |
Usage
StrikeProperties
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Fields
Name | Type | Description |
---|---|---|
Segments
|
Int | |
StartWidth
|
Float | |
EndWidth
|
Float | |
MinOffset
|
Float | |
MaxOffset
|
Float | |
ChildCount
|
Int | |
MinChildTargetDistanceRatio
|
Float | |
MaxChildTargetDistanceRatio
|
Float | |
MinChildTargetOffset
|
Float | |
MaxChildTargetOffset
|
Float |