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[[Category:Components{{#translation:}}|Wireframe Material]] | [[Category:Components{{#translation:}}|Wireframe Material]] | ||
[[Category:Materials:Unlit{{#translation:}}|Wireframe Material]] | |||
[[Category:Materials{{#translation:}}|Wireframe Material]] | |||
[[Category:Components:Assets:Materials:Unlit{{#translation:}}|Wireframe Material]] | [[Category:Components:Assets:Materials:Unlit{{#translation:}}|Wireframe Material]] |
Revision as of 20:12, 3 March 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | |
Thickness
|
Float | |
ScreenSpace
|
Bool | |
LineColor
|
ColorX | |
FillColor
|
ColorX | |
InnerLineColor
|
ColorX | |
InnerFillColor
|
ColorX | |
UseFresnel
|
Bool | |
LineFarColor
|
ColorX | |
FillFarColor
|
ColorX | |
InnerLineFarColor
|
ColorX | |
InnerFillFarColor
|
ColorX | |
Exp
|
Float | |
Texture
|
ITexture2D | |
ZWrite
|
ZWrite | |
DoubleSided
|
Bool | |
OffsetFactor
|
Float | |
OffsetUnits
|
Float | |
RenderQueue
|
Int | |
_regular
|
Shader | |
_regularDoubleSided
|
Shader |