m ProbablePrime moved page MeshCollider (Component) to Component:MeshCollider: Creating component Namespace |
Automated: update Fields |
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Line 13: | Line 13: | ||
|Offset|Float3| | |Offset|Float3| | ||
|Type|ColliderType| | |Type|ColliderType| | ||
|Mass|Float| | |||
|CharacterCollider|Bool| | |CharacterCollider|Bool| | ||
|IgnoreRaycasts|Bool| | |IgnoreRaycasts|Bool| | ||
|Mesh| | |Mesh|{{RootFieldType|AssetRef`1|[[Type:Mesh|Mesh]]}}|TypeAdv5=true| | ||
|Sidedness|MeshColliderSidedness| | |||
|ActualSpeculativeMargin|{{RootFieldType|RawOutput`1|[[Type:Float|Float]]}}|TypeAdv7=true| | |||
}} | }} | ||
Revision as of 20:58, 3 March 2024
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Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
Offset
|
Float3 | |
Type
|
ColliderType | |
Mass
|
Float | |
CharacterCollider
|
Bool | |
IgnoreRaycasts
|
Bool | |
Mesh
|
Mesh | |
Sidedness
|
MeshColliderSidedness | |
ActualSpeculativeMargin
|
raw output of Float |