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The <code>Is Control</code> node takes in a character literal and returns if that character is a control character | The <code>Is Control</code> node takes in a character literal and returns if that character is a control character. | ||
== Inputs == | == Inputs == | ||
=== Character ([[Type:char|char]]) === | === Character ([[Type:char|char]]) === | ||
The character literal to check. | The character literal to check. | ||
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=== * ([[Type:bool|bool]]) === | === * ([[Type:bool|bool]]) === | ||
Outputs <code>true</code> if <code>Character</code> is a control character, <code>false</code> otherwise. Control characters recognized by this node are part of the [https://en.wiktionary.org/wiki/Appendix:Control_characters C0 and C1 sets of Unicode]. | |||
== See Also == | == See Also == | ||
* [https://learn.microsoft.com/en-us/dotnet/api/system.char.iscontrol?view=net-8.0 Microsoft Documentation of the <code>Char::IsControl</code> function]. | |||
[[Category:ProtoFlux:Strings:Characters]] | [[Category:ProtoFlux:Strings:Characters]] |
Revision as of 19:12, 28 April 2024
Is Control
Characters
The Is Control
node takes in a character literal and returns if that character is a control character.
Inputs
Character (char)
The character literal to check.
Outputs
* (bool)
Outputs true
if Character
is a control character, false
otherwise. Control characters recognized by this node are part of the C0 and C1 sets of Unicode.