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Some common examples are: | Some common examples are: | ||
* An elevator bringing you up in the sky | * An elevator bringing you up in the sky. | ||
* A hat that will kick you back to your [[ | * A hat that will kick you back to your [[Local Home|local home]] when worn. | ||
== User Created Exit Strategies == | == User Created Exit Strategies == | ||
* Virgil's Exit strategies <code>resrec:///U-Virgil/R-1fe86cad-3832-433c-a81d-18365b801558</code> | * Virgil's Exit strategies <code>resrec:///U-Virgil/R-1fe86cad-3832-433c-a81d-18365b801558</code> |
Revision as of 08:54, 29 May 2024
An exit strategy is a way to leave a session using certain animations or interactions that may appear more fancy or funny.
Some common examples are:
- An elevator bringing you up in the sky.
- A hat that will kick you back to your local home when worn.
User Created Exit Strategies
- Virgil's Exit strategies
resrec:///U-Virgil/R-1fe86cad-3832-433c-a81d-18365b801558