create shader page |
Added the shader pre-warm world |
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{{Note|To be more precise, you can chose in a set of predefined materials using a precise shaders, and can customise the setting exposed to the material|information}} | {{Note|To be more precise, you can chose in a set of predefined materials using a precise shaders, and can customise the setting exposed to the material|information}} | ||
You may find a world made by the resonite team called Shader Pre-Warm. This world is used by the team to pre-warm shaders and check quickly if everything look fine. You may go in it if you think you have any bugged shaders, to visually check against a reference. <code>resrec:///G-Resonite-Team/R-b9b225ce-a4ef-4a34-9e65-a71712addb8c</code> | |||
Currently you cannot use your own [[Custom Shaders]] | Currently you cannot use your own [[Custom Shaders]] | ||
{{stub}} | {{stub}} |
Revision as of 20:59, 24 June 2024
Shader is a program that calculate data (lighting etc) needed for the rendering, those program permit to make advanced graphical effect as it directly influence the rendering.
In resonite
In resonite there are a set of shaders you can chose from for any of your materials, mains one being PBS, XieXieToon and unlit.
You may find a world made by the resonite team called Shader Pre-Warm. This world is used by the team to pre-warm shaders and check quickly if everything look fine. You may go in it if you think you have any bugged shaders, to visually check against a reference. resrec:///G-Resonite-Team/R-b9b225ce-a4ef-4a34-9e65-a71712addb8c
Currently you cannot use your own Custom Shaders
This article or section is a Stub. You can help the Resonite Wiki by expanding it.