GloopieBot (talk | contribs) Cleaning ProtoFlux Categories |
Fixed link to a page (it was literally the same name, now they are different pages) |
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|On Grip Stay|| Fires every Frame when a user is climbing the provided [[Collider]]. | |On Grip Stay|| Fires every Frame when a user is climbing the provided [[Collider]]. | ||
|On Locomotion Grip Begin|| Fires when the provided Locomotion starts climbing a [[Collider]]. | |On Locomotion Grip Begin|| Fires when the provided Locomotion starts climbing a [[Collider]]. | ||
|On Locomotion Grip | |On Locomotion Grip End|| Fires when the provided Locomotion stops climbing a [[Collider]]. | ||
}} | }} | ||
[[Category:ProtoFlux:Physics]] | [[Category:ProtoFlux:Physics]] |
Revision as of 15:45, 3 July 2024
Node Name | Description |
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On Contact End | Fires when a Collision end event is triggered on the provided Collider. |
On Contact Start | Fires when a Collision end event is triggered on the provided Collider. |
On Contact Stay | Fires every Frame when a Collider that can collide with the provided Collider is colliding. |
On Grip End | Fires when a user stops climbing the provided Collider. |
On Grip Start | Fires when a user starts climbing the provided Collider. |
On Grip Stay | Fires every Frame when a user is climbing the provided Collider. |
On Locomotion Grip Begin | Fires when the provided Locomotion starts climbing a Collider. |
On Locomotion Grip End | Fires when the provided Locomotion stops climbing a Collider. |
Pages in category "ProtoFlux:Physics:Events"
The following 8 pages are in this category, out of 8 total.