Glass snapper standard: Difference between revisions

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created a mokup for stand glasses snapper
 
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# when creating a resonite avatar, users might want to add some sort of eye-wear to their avatar or model to either impress their friends or just to provide some aesthetic to their model/avatar.
When creating a Resonite avatar, users might want to add some sort of eye-wear to their avatar or model to either impress their friends or just to provide some aesthetic to their model/avatar.


sometimes you'll hear about things such as "glasses snapper" run into "nicknames" such as  
You'll hear about things such as "glasses snapper" and run into "nicknames" (usually for the snapper keyword whitelist on [[Component:SnapTarget|SnapTarget]] and [[Component:Snapper|Snapper]]) such as:
* <code>virgil</code>
* <code>glass</code> or <code>glasses</code>
* <code>eyewear</code>


* virgil snapper
Players might run into other players that have glasses snappers but don't contain either the right keyword, have the keyword but don't have the position/rotation/scale correct or just straight up don't even have one on their model.
* glass snapper or glasses snapper/snappers
* and eyewear


players might run into other players that have glasses snappers but don't contain either the right keyword, have the keyword but don't have the position/rotation/scale correct or just straight up don't even have one on their model.
That's why having a community-made standard for a glasses snapper keyword is good, because it would allow you to share your glasses with friends and make new ones to share with the community!


that's why having a standard for a "glasses snapper" is good, because that mean's that you can share your glasses with friends and make new ones to share with the community!
When creating a snapper for glasses, users should follow steps to create something that can stick with the "new" format as so:
----
* Create a snapper on the bridge of the nose on the avatar
* Have the keyword <code>Glasses Snapper</code> or <code>glasses</code> to indicate that the snapper is for eyewear
* Scale the snapper only instead of the glasses to not warp the glasses when sharing.


However, when creating glasses for people to use with this "new" format, you can instead:
* Create the snapper so that it rests on the bridge of the glasses down the center
* Scale the model to something that fits with what most people would wear, roughly a scale of a (create-new/box/set scale of box to 0.5) as a reference for the size of the glasses.


when creating a glasses snapper, user's should follow steps to create something that can stick with the "new" format as so:
These notes here are only for people who want to work on improving a community-made standard of snappers and eyewear in general.


* create a snapper on the bridge of the nose on the avatar
[[Category:Community Naming Standards]]
* have the keyword " Glasses Snapper" to indicate that the snapper is for eyewear or "glasses"
* scale the snapper only instead of the glasses to not warp the glasses when sharing.
 
 
however, when creating glasses for people to use with this "new" format, you can instead:
 
* create the snapper so that it rests on the bridge of the glasses down the center
* scale the model to something that fit's with what most people would wear, roughly a scale of a (create-new/box/set scale of box to 0.5) as a reference for the size of the glasses.
 
 
these notes here are only for people who want to work on improving a "standard" of snappers and eyewear in general.

Revision as of 07:18, 5 September 2024

When creating a Resonite avatar, users might want to add some sort of eye-wear to their avatar or model to either impress their friends or just to provide some aesthetic to their model/avatar.

You'll hear about things such as "glasses snapper" and run into "nicknames" (usually for the snapper keyword whitelist on SnapTarget and Snapper) such as:

  • virgil
  • glass or glasses
  • eyewear

Players might run into other players that have glasses snappers but don't contain either the right keyword, have the keyword but don't have the position/rotation/scale correct or just straight up don't even have one on their model.

That's why having a community-made standard for a glasses snapper keyword is good, because it would allow you to share your glasses with friends and make new ones to share with the community!

When creating a snapper for glasses, users should follow steps to create something that can stick with the "new" format as so:

  • Create a snapper on the bridge of the nose on the avatar
  • Have the keyword Glasses Snapper or glasses to indicate that the snapper is for eyewear
  • Scale the snapper only instead of the glasses to not warp the glasses when sharing.

However, when creating glasses for people to use with this "new" format, you can instead:

  • Create the snapper so that it rests on the bridge of the glasses down the center
  • Scale the model to something that fits with what most people would wear, roughly a scale of a (create-new/box/set scale of box to 0.5) as a reference for the size of the glasses.

These notes here are only for people who want to work on improving a community-made standard of snappers and eyewear in general.