This component can be used in combination with the [[LocomotionAnimationBodyCollider]] component to control which colliders on an avatar should be avoided by the avatar's hands.
This component can be used in combination with the [[Component:LocomotionAnimationBodyCollider|LocomotionAnimationBodyCollider]] component to control which colliders on an avatar should be avoided by the avatar's hands.
== Usage ==
== Usage ==
Revision as of 17:25, 6 September 2024
Component image
Locomotion Animation Collider Block component as seen in the Scene Inspector
This component can be used in combination with the LocomotionAnimationBodyCollider component to control which colliders on an avatar should be avoided by the avatar's hands.