Box emitter is a component that is used in conjunction with [[Component:ParticleSystem|Particle System]] and [[Component:ParticleStyle|Particle Style]]. It allows for adding particles into a Particle system with a rate, and does them inside or along the outside of the box area specified.
|Bursts|{{RootFieldType|SyncLinear`1|[[Type:ParticleBurst|ParticleBurst]]}}|TypeAdv6=true| A list of different bursts with times and amounts. This field is only editable with [[Mods]]
|RandomDirection|Float|
|RandomDirection|Float| How much random velocity to add (0->RandomDirection) on all axies. The amount from 0 to RandomDirection is also random for each axis.
|Size|Float3|
|Size|Float3| The size of this box emitter.
|AlwaysForceDirection|Bool|
|AlwaysForceDirection|Bool|
|Direction|Float3|
|DirectionEmitter. Which direction in local space to shoot particles emitted by this emitter
|EmitFromShell|Bool|
|EmitFromShell|Bool| Enable emitting particles on the outside of the box instead of from any point within the volume.
|Color0|ColorX|
|Color0|ColorX|
|Color1|ColorX|
|Color1|ColorX|
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== Examples ==
== Examples ==
Useful to make fireflies in an area, for a calming nighttime aura. It can also be used to make leaves fall from trees by making a box around the tree leaves, or as wind particles in a breezy field.
Box emitter is a component that is used in conjunction with Particle System and Particle Style. It allows for adding particles into a Particle system with a rate, and does them inside or along the outside of the box area specified.
Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
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Behavior
Examples
Useful to make fireflies in an area, for a calming nighttime aura. It can also be used to make leaves fall from trees by making a box around the tree leaves, or as wind particles in a breezy field.