Component:TipTouchSource: Difference between revisions

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== Usage ==
== Usage ==
{{Table ComponentFields
{{Table ComponentFields
|AutoUpdateUser|User|
|AutoUpdateUser|User| which user should be updating this component's logic. Defaults to active user if not filled.
|OutOfSightAngle|Float|
|OutOfSightAngle|Float| disables the function of this component if the updating user is looking more than this many degrees away from this component's slot.
|MaxTouchPenetrationDistance|Float|
|MaxTouchPenetrationDistance|Float|
|CustomFilter|{{RootFieldType|SyncDelegate`1|[[Type:Func`3|Func`3]]<[[Type:ICollider|ICollider]], [[Type:Int|Int]], [[Type:Bool|Bool]]>}}|TypeAdv3=true|
|CustomFilter|{{RootFieldType|SyncDelegate`1|[[Type:Func`3|Func`3]]&lt;[[Type:ICollider|ICollider]], [[Type:Int|Int]], [[Type:Bool|Bool]]&gt;}}|TypeAdv3=true| similar to [[Component:UVMeshRaycastPortal|UVRaycastPortal's]] <code>Filter</code> field. Internal.
|UseUserSpaceForDistance|Bool|
|UseUserSpaceForDistance|Bool| whether to use local space for distance or use absolute world distance for distance.
|TouchDistance|Float|
|TouchDistance|Float| how far in meters that this can touch things
|MaxDistance|Float|
|MaxDistance|Float| the maximum distance before hovering doesn't register
|Offset|Float3|
|Offset|Float3| the offset for everything this component does from the slot this component is on.
|Direction|Float3|
|Direction|Float3| the direction this can touch things.
}}
}}



Revision as of 18:42, 17 October 2024

Component image 
Tip Touch Source component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
AutoUpdateUser User which user should be updating this component's logic. Defaults to active user if not filled.
OutOfSightAngle Float disables the function of this component if the updating user is looking more than this many degrees away from this component's slot.
MaxTouchPenetrationDistance Float
CustomFilter Func`3<ICollider, Int, Bool> similar to UVRaycastPortal's Filter field. Internal.
UseUserSpaceForDistance Bool whether to use local space for distance or use absolute world distance for distance.
TouchDistance Float how far in meters that this can touch things
MaxDistance Float the maximum distance before hovering doesn't register
Offset Float3 the offset for everything this component does from the slot this component is on.
Direction Float3 the direction this can touch things.

Behavior

Examples

See Also