Automated: update 'HighPriorityIntegration' description |
Automated: update Categories, SyncDelegates |
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|Point1|Float3| | |Point1|Float3| | ||
|StrikeLevels|{{RootFieldType|SyncList`1|[[#StrikeProperties|StrikeProperties]]}}|TypeAdv12=true| | |StrikeLevels|{{RootFieldType|SyncList`1|[[#StrikeProperties|StrikeProperties]]}}|TypeAdv12=true| | ||
}} | |||
== Sync Delegates == | |||
{{Table ComponentTriggers | |||
|BakeMesh()|[[Type:Action|Action]]| | |||
}} | }} | ||
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[[Category:Components{{#translation:}}|Lightning Mesh]] | [[Category:Components{{#translation:}}|Lightning Mesh]] | ||
[[Category:Components:Assets:Procedural Meshes{{#translation:}}|Lightning Mesh]] | [[Category:Components:Assets:Procedural Meshes{{#translation:}}|Lightning Mesh]] | ||
[[Category:ComponentStub]] | |||
[[Category:Components With Nested Types{{#translation:}}|Lightning Mesh]] | [[Category:Components With Nested Types{{#translation:}}|Lightning Mesh]] |
Revision as of 13:12, 6 November 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
HighPriorityIntegration
|
Bool | If true, integrating this asset (e.g. processing procedural assets) gets higher priority than assets with this flag off. An example is user laser procedural meshes. |
OverrideBoundingBox
|
Bool | |
OverridenBoundingBox
|
BoundingBox | |
Profile
|
ColorProfile | |
Seed
|
Int | |
Points
|
Int | |
Topology
|
Topology | |
Shading
|
Shading | |
Ends
|
Ends | |
DualSided
|
Bool | |
Point0
|
Float3 | |
Point1
|
Float3 | |
StrikeLevels
|
list of StrikeProperties |
Sync Delegates
Method Name | Method type and Arguments. | Description |
---|---|---|
BakeMesh()
|
Action |
Usage
StrikeProperties
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Fields
Name | Type | Description |
---|---|---|
Segments
|
Int | |
StartWidth
|
Float | |
EndWidth
|
Float | |
MinOffset
|
Float | |
MaxOffset
|
Float | |
ChildCount
|
Int | |
MinChildTargetDistanceRatio
|
Float | |
MaxChildTargetDistanceRatio
|
Float | |
MinChildTargetOffset
|
Float | |
MaxChildTargetOffset
|
Float |