Component:TextureQualitySettings: Difference between revisions

From Resonite Wiki
Automated: create new component page
 
Automated: update Categories, SyncDelegates
Line 13: Line 13:
|AnisotropicLevel|Int|
|AnisotropicLevel|Int|
|UseAnisotropicLevel|Bool|
|UseAnisotropicLevel|Bool|
}}
== Sync Delegates ==
{{Table ComponentTriggers
|ReloadAllTextures()|[[Type:Action|Action]]|
}}
}}


Line 23: Line 28:
[[Category:Components:Uncategorized{{#translation:}}|Texture Quality Settings]]
[[Category:Components:Uncategorized{{#translation:}}|Texture Quality Settings]]
[[Category:Components{{#translation:}}|Texture Quality Settings]]
[[Category:Components{{#translation:}}|Texture Quality Settings]]
[[Category:ComponentStub]]
[[Category:ComponentStubs]]
[[Category:ComponentStubs]]

Revision as of 13:12, 6 November 2024

Component image 
Texture Quality Settings component as seen in the Scene Inspector


This article or section is a Stub. You can help the Resonite Wiki by expanding it.


Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled.
TextureSizeRatio TextureSizeRatio
TextureSizeLimit TextureSizeLimit
MinimumTextureSize Int
DefaultFilterMode TextureFilterMode
AnisotropicLevel Int
UseAnisotropicLevel Bool

Sync Delegates

Triggers
Name Arguments Description
ReloadAllTextures() Action

Behavior

Examples

See Also