Attach to a slot, provide a <code>URL</code> and insert into a [[Component:SkinnedMeshRenderer]] or [[Componenr:MeshRenderer]]. Don't forget the [[Material]](s).
Attach to a slot, provide a <code>URL</code> and insert into a [[Component:SkinnedMeshRenderer]] or [[Component:MeshRenderer]]. Don't forget the [[Material]](s).
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Revision as of 23:03, 10 November 2024
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The StaticMesh component is used to load a static mesh asset from the Uri specified in `URL`
Generally, you will not need to use this component directly, as it is created automatically when importing a new mesh, or when baking a Procedural Mesh using the Sync Method BakeMesh()