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|Name=IKDraggable Offset | |Name=IKDraggable Offset | ||
}} | }} | ||
The '''IKDraggableOffset''' component is generated as part of newly imported humanoid avatars. It allows users to grab (meaning it's an [[Type:IGrabbable|IGrabbable]]) and move parts of a model to test how it moves before making it an avatar. | |||
== | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|Solver|IKSolver| | |Solver|IKSolver| The IK solver that this is currently controlling. See IKSolver for what this could be. | ||
|PositionTarget|'''[[Type:Sync`1|Sync`1]]<[[Type:Float3|Float3]]>'''|TypeAdv1=true| | |PositionTarget|'''[[Type:Sync`1|Sync`1]]<[[Type:Float3|Float3]]>'''|TypeAdv1=true| The position field to influence when grabbing. | ||
|RotationTarget|'''[[Type:Sync`1|Sync`1]]<[[Type:FloatQ|FloatQ]]>'''|TypeAdv2=true| | |RotationTarget|'''[[Type:Sync`1|Sync`1]]<[[Type:FloatQ|FloatQ]]>'''|TypeAdv2=true| The rotation field to influence when grabbing. | ||
|Weight|'''[[Type:Sync`1|Sync`1]]<[[Type:Float|Float]]>'''|TypeAdv3=true| | |Weight|'''[[Type:Sync`1|Sync`1]]<[[Type:Float|Float]]>'''|TypeAdv3=true| The weight field to influence when grabbing. | ||
|_grabber|'''[[Component:Grabber|Grabber]]'''|TypeAdv4=true| | |_grabber|'''[[Component:Grabber|Grabber]]'''|TypeAdv4=true| The grabber component currently grabbing this. | ||
|_grabbingUser|User| | |_grabbingUser|User| The user currently grabbing this. | ||
|_holdSlot|Slot| | |_holdSlot|Slot| The slot currently holding this component's slot for grabbing. | ||
|_posOffset|Float3| | |_posOffset|Float3| The position offset this component is applying to <code>Solver</code>. | ||
|_rotOffset|FloatQ| | |_rotOffset|FloatQ| The rotation offset this component is applying to <code>Solver</code>. | ||
}} | }} | ||
== | == Usage == | ||
This should not be used by the player, and is generated with newly imported humanoid avatars. | |||
== Examples == | == Examples == | ||
{{stub}} | |||
== See Also == | == See Also == | ||
* [[Component:VRIK]] | |||
[[Category:Components:Uncategorized{{#translation:}}|IKDraggable Offset]] | [[Category:Components:Uncategorized{{#translation:}}|IKDraggable Offset]] | ||
[[Category:Components{{#translation:}}|IKDraggable Offset]] | [[Category:Components{{#translation:}}|IKDraggable Offset]] | ||
Latest revision as of 18:15, 13 November 2024
Component image
The IKDraggableOffset component is generated as part of newly imported humanoid avatars. It allows users to grab (meaning it's an IGrabbable) and move parts of a model to test how it moves before making it an avatar.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
Solver
|
IKSolver | The IK solver that this is currently controlling. See IKSolver for what this could be. |
PositionTarget
|
Sync`1<Float3> | The position field to influence when grabbing. |
RotationTarget
|
Sync`1<FloatQ> | The rotation field to influence when grabbing. |
Weight
|
Sync`1<Float> | The weight field to influence when grabbing. |
_grabber
|
Grabber | The grabber component currently grabbing this. |
_grabbingUser
|
User | The user currently grabbing this. |
_holdSlot
|
Slot | The slot currently holding this component's slot for grabbing. |
_posOffset
|
Float3 | The position offset this component is applying to Solver .
|
_rotOffset
|
FloatQ | The rotation offset this component is applying to Solver .
|
Usage
This should not be used by the player, and is generated with newly imported humanoid avatars.
Examples
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