989onan bot (talk | contribs) Automated: update Categories, SyncDelegates |
not a stub |
||
Line 30: | Line 30: | ||
</translate> | </translate> | ||
[[Category:Components{{#translation:}}|Avatar Hand Data Assigner]] | [[Category:Components{{#translation:}}|Avatar Hand Data Assigner]] | ||
[[Category:Components:Users:Common Avatar System:Fingers{{#translation:}}|Avatar Hand Data Assigner]] | [[Category:Components:Users:Common Avatar System:Fingers{{#translation:}}|Avatar Hand Data Assigner]] |
Latest revision as of 16:53, 17 December 2024
This article or section is a Stub. You can help the Resonite Wiki by expanding it.
Component image
The AvatarHandDataAssigner component is usually located on avatar hands, and is used to assign key objects that make a hand work like tip touch sources and the avatar object controlling it.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. |
TargetReference
|
SyncRef`1<IFingerPoseSourceComponent> | A field to assign a finger pose source to when the avatar above this component is equipped. Usually the PoseSource on a Component:HandPoser is specified here.
|
TouchSource
|
TipTouchSource | A tip touch source component to put data into when the avatar above this component is equipped. |
VibrationRelay
|
VibrationDeviceRelay | A vibration device relay component to put data into when the avatar above this component is equipped. |
Chirality
|
Chirality | Whether this component should assign data from the left or right hand data sets. |
_equippingSlot
|
AvatarObjectSlot | This field is auto filled with the avatar object slot that is controlling the tip touch source and other components specified by this component. |
Usage
This component needs to be under an avatar in order to work, and is used to manage avatar hands.