Component:SubmeshCharacterControllerModifier: Difference between revisions

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{{Table ComponentFields
{{Table ComponentFields
|Parameter|CharacterControllerParameter|
|Parameter|CharacterControllerParameter|
|ModificationMode|Mode|
|ModificationMode|[[Component:CharacterControllerModifier#Mode|Mode]]|TypeAdv1=true| How to modify the parameter.
|Values|{{RootFieldType|SyncFieldList`1|[[Type:Float|Float]]}}|TypeAdv2=true|
|Values|{{RootFieldType|SyncFieldList`1|[[Type:Float|Float]]}}|TypeAdv2=true|
}}
}}

Revision as of 20:56, 8 January 2025

Component image 
Submesh Character Controller Modifier component as seen in the Scene Inspector


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Usage

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Parameter CharacterControllerParameter
ModificationMode Mode How to modify the parameter.
Values direct SyncFieldList`1<Float>

Behavior

Examples

See Also