Component:FingerSplayModifier: Difference between revisions

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The '''FingerSplayModifier''' takes data from a <code>Source</code>, adding splay data to a copy of that data. The resulting data becomes the pose source data of this component. This component in itself is a [[Type:IFingerPoseSourceComponent|IFingerPoseSourceComponent]].


== Usage ==
For more information on finger pose sources, please see [[Finger Posing System]].
 
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|Source|IFingerPoseSourceComponent|
|Source|IFingerPoseSourceComponent| The source data to copy to this component's Finger pose source data.
|LeftSplayMagnitude|Float|
|LeftSplayMagnitude|Float| How much splay data to the left hand to add to the data copied data from <code>Source</code> during copying.
|RightSplayMagnitude|Float|
|RightSplayMagnitude|Float| How much splay data on the right hand to add to the data copied data from <code>Source</code> during copying.
}}
}}


== Behavior ==
== Usage ==


== Examples ==
== Examples ==


== See Also ==
== See Also ==
* [[Finger Posing System]]


[[Category:Components:Users:Common Avatar System:Fingers{{#translation:}}|Finger Splay Modifier]]
[[Category:Components:Users:Common Avatar System:Fingers{{#translation:}}|Finger Splay Modifier]]
[[Category:Components{{#translation:}}|Finger Splay Modifier]]
[[Category:Components{{#translation:}}|Finger Splay Modifier]]
[[Category:ComponentStubs]]

Revision as of 22:48, 18 January 2025

Component image 
File:FingerSplayModifierComponent.png
Finger Splay Modifier component as seen in the Scene Inspector

The FingerSplayModifier takes data from a Source, adding splay data to a copy of that data. The resulting data becomes the pose source data of this component. This component in itself is a IFingerPoseSourceComponent.

For more information on finger pose sources, please see Finger Posing System.

Fields

Fields
Name Type Description
persistent Bool Determines whether or not this item will be saved to the server.
UpdateOrder Int Controls the order in which this component is updated.
Enabled Bool Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't.
Source IFingerPoseSourceComponent The source data to copy to this component's Finger pose source data.
LeftSplayMagnitude Float How much splay data to the left hand to add to the data copied data from Source during copying.
RightSplayMagnitude Float How much splay data on the right hand to add to the data copied data from Source during copying.

Usage

Examples

See Also