The '''SimplexNoiseHapticFilter''' makes the space within a collider with [[Component:HapticVolume|haptic volume]] act like a 3d noise kind of like moving your haptics device through clouds.
== Usage ==
== Fields ==
{{Table ComponentFields
{{Table ComponentFields
|NoiseScale|Float3|
|NoiseScale|Float3| The scale of the noise.
|NoiseOffset|Float3|
|NoiseOffset|Float3| The offset of the noise from 0.
|MinValue|Float|
|MinValue|Float| The minimum haptics power the noise can give based on the 3d noise algorithm.
|MaxValue|Float|
|MaxValue|Float| The maximum haptics power the noise can give based on the 3d noise algorithm.
}}
}}
== Behavior ==
== Usage ==
Attach to a slot with a [[Component:HapticVolume|HapticVolume]] and a collider. This component will then start working.
Simplex Noise Haptic Filter component as seen in the Scene Inspector
The SimplexNoiseHapticFilter makes the space within a collider with haptic volume act like a 3d noise kind of like moving your haptics device through clouds.