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|Name=Tracked Hand | |Name=Tracked Hand | ||
}} | }} | ||
The '''TrackedHand''' component controls the grabbing and updating of a hand including camera based hand tracking of a user. | |||
== | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|User|User| | |User|User| The user this tracked hand belongs to. | ||
|HandChirality|Chirality| | |HandChirality|Chirality| The hand side this tracked hand corresponds to. | ||
|_grabber|'''[[Component:Grabber|Grabber]]'''|TypeAdv2=true| | |_grabber|'''[[Component:Grabber|Grabber]]'''|TypeAdv2=true| The grabber component this hand is controlling. | ||
}} | }} | ||
== Examples == | == Examples == | ||
Automatically added to the user root of a user when they spawn. | |||
== See Also == | == See Also == | ||
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[[Category:Components:Input:Controls{{#translation:}}|Tracked Hand]] | [[Category:Components:Input:Controls{{#translation:}}|Tracked Hand]] | ||
[[Category:Components{{#translation:}}|Tracked Hand]] | [[Category:Components{{#translation:}}|Tracked Hand]] | ||
Latest revision as of 20:39, 5 February 2025
Component image 
Tracked Hand component as seen in the Scene Inspector

The TrackedHand component controls the grabbing and updating of a hand including camera based hand tracking of a user.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
User
|
User | The user this tracked hand belongs to. |
HandChirality
|
Chirality | The hand side this tracked hand corresponds to. |
_grabber
|
Grabber | The grabber component this hand is controlling. |
Examples
Automatically added to the user root of a user when they spawn.