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|Name=Uniform Size Sine Multiplier | |Name=Uniform Size Sine Multiplier | ||
}} | }} | ||
The '''UniformSizeSineMultiplier''' component makes particles start their size multipled by the current point in a constantly changing Sine wave. | |||
This component is part of the [[Photon Dust]] system made by [[User:Frooxius|Frooxius]]. | |||
== Fields == | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|Speed|Float| | |Speed|Float| The speed of the Sine Wave change. | ||
|Offset|Float| | |Offset|Float| The initial offset of the Sine Wave. | ||
|MinMultiplier|Float| | |MinMultiplier|Float| The minimum Sine Wave value that can be outputted and multipled with the particle's starting size. | ||
|MaxMultiplier|Float| | |MaxMultiplier|Float| The maximum Sine Wave value that can be outputted and multipled with the particle's starting size. | ||
}} | }} | ||
== Usage == | == Usage == | ||
Attach to a slot, add to the list of modules in a [[Component:ParticleSystem]], and adjust the values to make the desired effect from this component. | |||
== Examples == | == Examples == | ||
{{stub}} | |||
== See Also == | == See Also == | ||
* [[ Component:UniformSizeConstantInitializer]] * [[Component:UniformSizeOverLifetimeStartEnd]] | |||
* [[Component:UniformSizeRangeInitializer]] | |||
* [[Component:UniformSizeSineMultiplier]] | |||
* [[Component:ParticleSystem]] | |||
* [[Photon Dust]] | |||
[[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Uniform Size Sine Multiplier]] | [[Category:Components:Rendering:Particle System:Modules{{#translation:}}|Uniform Size Sine Multiplier]] | ||
[[Category:Components{{#translation:}}|Uniform Size Sine Multiplier]] | [[Category:Components{{#translation:}}|Uniform Size Sine Multiplier]] | ||
Latest revision as of 22:28, 8 February 2025
Component image File:UniformSizeSineMultiplierComponent.pngUniform Size Sine Multiplier component as seen in the Scene Inspector
The UniformSizeSineMultiplier component makes particles start their size multipled by the current point in a constantly changing Sine wave.
This component is part of the Photon Dust system made by Frooxius.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Speed
|
Float | The speed of the Sine Wave change. |
Offset
|
Float | The initial offset of the Sine Wave. |
MinMultiplier
|
Float | The minimum Sine Wave value that can be outputted and multipled with the particle's starting size. |
MaxMultiplier
|
Float | The maximum Sine Wave value that can be outputted and multipled with the particle's starting size. |
Usage
Attach to a slot, add to the list of modules in a Component:ParticleSystem, and adjust the values to make the desired effect from this component.
Examples
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