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|Name=Delegate Editor | |Name=Delegate Editor | ||
}} | }} | ||
The '''DelegateEditor''' component is used in the Inspector window of Components like the [[Component:StaticTexture2D]] to show the name of methods of [[Sync Delegate]]s. | |||
== | == Fields == | ||
{{Table ComponentFields | {{Table ComponentFields | ||
|_targetDelegate|{{RootFieldType|RelayRef`1|[[Type:ISyncDelegate|ISyncDelegate]]}}|TypeAdv0=true| | |_targetDelegate|{{RootFieldType|RelayRef`1|[[Type:ISyncDelegate|ISyncDelegate]]}}|TypeAdv0=true| The Sync delegate to show. | ||
|_textDrive|{{RootFieldType|FieldDrive`1|[[Type:String|String]]}}|TypeAdv1=true| | |_textDrive|{{RootFieldType|FieldDrive`1|[[Type:String|String]]}}|TypeAdv1=true| The text field to drive with the name of the Sync delegate method. | ||
|_button|'''[[Component:Button|Button]]'''|TypeAdv2=true| | |_button|'''[[Component:Button|Button]]'''|TypeAdv2=true| The button to interface with the Sync delegate. | ||
}} | }} | ||
== | == Usage == | ||
This isn't usually used by the user, and falls into the category of Components used in [[Ref Hacking]]. | |||
== Examples == | == Examples == | ||
Used in the Inspector window of a [[Component:StaticTexture2D]] to show the name of methods of [[Sync Delegate]]s | |||
== See Also == | == See Also == | ||
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[[Category:Components:Uncategorized{{#translation:}}|Delegate Editor]] | [[Category:Components:Uncategorized{{#translation:}}|Delegate Editor]] | ||
[[Category:Components{{#translation:}}|Delegate Editor]] | [[Category:Components{{#translation:}}|Delegate Editor]] | ||
Revision as of 19:48, 15 February 2025
Component image 
Delegate Editor component as seen in the Scene Inspector

The DelegateEditor component is used in the Inspector window of Components like the Component:StaticTexture2D to show the name of methods of Sync Delegates.
Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
_targetDelegate
|
direct RelayRef`1<ISyncDelegate> | The Sync delegate to show. |
_textDrive
|
field drive of String | The text field to drive with the name of the Sync delegate method. |
_button
|
Button | The button to interface with the Sync delegate. |
Usage
This isn't usually used by the user, and falls into the category of Components used in Ref Hacking.
Examples
Used in the Inspector window of a Component:StaticTexture2D to show the name of methods of Sync Delegates