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989onan bot (talk | contribs) Automated: update Fields, SyncDelegates |
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|Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv1=true| | |Material|{{RootFieldType|AssetRef`1|[[Type:Material|Material]]}}|TypeAdv1=true| | ||
|Mesh|{{RootFieldType|AssetRef`1|[[Type:Mesh|Mesh]]}}|TypeAdv2=true| | |Mesh|{{RootFieldType|AssetRef`1|[[Type:Mesh|Mesh]]}}|TypeAdv2=true| | ||
|Alignment|'''[[#MeshAlignment|MeshAlignment]]'''|TypeAdv3=true| | |Alignment|'''[[#MeshAlignment|MeshRenderBufferRenderer.MeshAlignment]]'''|TypeAdv3=true| | ||
}} | }} | ||
== Usage == | == Usage == |
Revision as of 06:03, 17 March 2025
Component image File:MeshRenderBufferRendererComponent.pngMesh Render Buffer Renderer component as seen in the Scene Inspector
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Fields
Name | Type | Description |
---|---|---|
persistent
|
Bool | Determines whether or not this item will be saved to the server. |
UpdateOrder
|
Int | Controls the order in which this component is updated. |
Enabled
|
Bool | Controls whether or not this component is enabled. Some components stop their functionality when this field is disabled, but some don't. |
Buffer
|
PointRenderBuffer | |
Material
|
Material | |
Mesh
|
Mesh | |
Alignment
|
MeshRenderBufferRenderer.MeshAlignment |